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I have a question about the Lua usage in snort 3.0.
As Marty mentioned at
http://securitysauce.blogspot.com/2007/11/snort-30-architecture-series-part-1.html: "The command shell is running the Lua scripting language, a lightweight embeddable scripting language that is fast and portable as well as being very nice for implementing Domain Specific Languages. If Snort's parser wasn't one of your favorite features in the past you should definitely like this change! For those of you wondering if Snort 3.0 will handle Snort's existing rules language, of course it will. We're not planning on throwing out 9 years of accumulated detection functionality!"
For the source code, I can not find the code for parsing snort rule by Lua, so I am wondering if this is already supported in snort 3.0 beta or still under planning?